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New crafting dead servers november 2015
New crafting dead servers november 2015






Guns have been slightly tweaked as well, shotguns only have 2 rounds instead of 8. Tools do NOT stun zombies though! The clubs have been re-balanced so all 4 are useful on their own, and very different. Melee weapons now apply stun to anything they hit. Weapons/Tools: All tools have been tweaked to do specific damage to specific materials, instead of all tools being jack-of-all-trades with a bonus to one material. Combined with increased cooking times should easily make up for the lack of 7 day hordes. Things such as hordes of burning zombies and hordes of snow zombies can happen now!! Heat hordes are now harder to notice, killing ALL scouts is nearly impossible, once they know you are there, they know. However, certain days will trigger certain hordes. I have disabled 7 day hordes, and hordes no longer escalate based on the day. (concrete and metal are still pretty boss though) More zombies spawn in populated areas, and less zombies in un-populated areas! (they are dumb) Different kinds of zombies will do more damage to different kinds of materials, making no one material the best. Zombies no longer specifically target doors either. Zombie's no longer instantly spot you when shot, but they will go looking for you. Now every single hit from them will inflict nasty buffs, so you have to avoid getting hit! Their damage to blocks has been tweaked as well as their AI to make base building a bit more interesting. Zombies: I removed most zombies from the game so only the really generic humanoid ones are left, raised the health of all zombies a LOT. I removed the silenced pistol do to glitch messing up the original pistol recipe. Lakes were removed, but the flooding glitch is gone. I have removed some features in this version (though they may come back later) to minimize glitches. Also tweaked dropped back packs to be harder to destroy. To compensate, shovels have been buffed to do extra damage to them. Gore blocks generate heat, this is a very important part of gameplay now, and makes things very tense and fun. Beds now slowly restore your health if you stand on them. Antiseptic bandages are now an important part of keeping yourself from getting infected, and can be crafted with alcohol and cloth! Infection kills a lot faster now as well. My new buff system is implemented, zombies inflict a number of random kinds of wounds which can be from minor, to severe. Large numbers of zombies will spawn, you may want to tweak your graphics to compensate.

new crafting dead servers november 2015

Lots of little tweaks to encourage roleplaying and Iron Man style games!.

#New crafting dead servers november 2015 mod

  • Prefab/RWG Overhaul, complements of Sa-Matra's Mod (minus the lakes).
  • Loot/Recipe Overhaul, cooking takes longer, building is more complex, and more!.
  • Tool Overhaul, specific tools for specific jobs! More realistic in depth looting!.
  • NEW BUFF SYSTEM! Every bite is dangerous and requires varying levels treatment!.
  • Melee Overhaul, every hit matters, stun zombies, no more AI exploit dance!.
  • Zombie Overhaul, Walking Dead style, headshots kill fast, zombies are slow!.
  • Make suggestions for the A13 version of this mod!!






    New crafting dead servers november 2015